Computer graphics research and programming.
Computer graphics research and programming.
Reagan Burke is a PhD student of computer science at Clemson University. He specializes in physically-based animation and rendering algorithms, and is currently conducting research on optimizing methods for simulating atmospheric phenomena. He has experience in a myriad of programming languages, and has developed VR and AR tools in Unity and Unreal Engine. Click below to learn more.
About
Contact
Want to know more? Need access to a paper behind a paywall? Want to talk about the weather? Fill out this form and we’ll be in touch!